iRecycle
A recycling app that turns sorting into a game: scan an item, learn where it goes, and climb a level.


UX researcher and product designer, from Hyderabad and Seattle. I talk to people before I draw a single screen.
A recycling app that turns sorting into a game: scan an item, learn where it goes, and climb a level.

An app that helps new Iowa State students find a hobby club and the people in it.

The person behind the screens. I make websites and apps that work as well as they look, and I can show you the research that says so.
More about Uma
Looking good is the easy part. I design for the moment someone has to use the thing, and I check that moment with real people.

Surveys and interviews give me the facts. Personas and a journey map turn them into one story the whole team can follow and test.

Less, but better. If a screen needs an explanation, it has too much on it, so I cut until every step does one job.

People remember how an app made them feel. I design the small rewards, like a level-up after recycling, that bring someone back tomorrow.
Six kinds of project. Each one starts by talking to the people who will use it.
Research, flows and screens for a product, tested with the people who will use it.
Transitions and small animations that show people what just happened and where to go next.
App screens for phone and browser, drawn from one set of components.
A fresh look at a site you already have, starting with the places visitors get stuck.
Colour, type and components written down, so a team can build without guessing.
The site designed in Figma, then built in HTML, CSS and JavaScript.
Tell me about the product you are building, or the team you are hiring for.
sriumaux@gmail.com